Super Mario RPG - Part 39: Dropping the Masher
Written on Wednesday, October 11th, 2017
Posted on Thursday, November 9th, 2023
1 min read
I head back to the Tower to follow Booster in the passage he went through, but I can't go any further!
We'll have to take the long way up...
On the climb up, some Bob-ombs are walking in squares on the steps. The Bob-ombs' palette look different in the tower...
...because they're Rob-ombs!
Their attacks are mostly run-and-self-destruct!
I see you hiding behind those curtains, Booster! Don't try to run! But he runs away!
Instead of following him, though, I head to the middle passage, where there's a chest block...
I fail to have Mario get the chest block and fall down. Mario lands at the seesaw room where the Bob-omb is!
Climbing up again, I get into another encounter where I face another monster called a Remo Con...
After a battle, Geno levels up and learns Geno Boost!
I increase Geno's health!
After another battle, Mario levels up too, and I increase his attack and defense!
I fail at my second attempt at getting the chest block...
On the way to my third try at the chest block, Mallow levels up too, and I give an attack and defense bonus to Mallow!
I also manage to succeed on a timed hit with Bowser!
On the fifth try, I jump on the seesaw, sending the Bob-omb flying up and away!
The moment the Bob-omb comes down...
...I gain a big enough boost to hit the chest block, which contains a Masher, or an upgraded Hammer!
Then, another falling noise occurs...
...the Masher from the chest falls and hits Mario on the head!
Mario recovers from the blow and I stop here!