Alundra - Part 16: The Desert of Despair
Written on Sunday, February 14th, 2016
Posted on Monday, October 30th, 2017
2 min read
The sandstorm's pretty strong here! And so's the quicksand trail! I'm also walking very slowly because of the sand!
Uh oh, an orc with an axe and shield comes, but I dodge his hit and take care of business.
After taking care of another orc, I head up to higher ground and jump on top of the stone walls. I walk around the stone walls, crossing carefully around the area.
Those worms that are rising and burrowing aren't sandworms...
I find another chest with 30 gilders on the western part of the desert.
I go back to the higher ground with pillars, and then, two tornadoes take me somewhere!
I turn back to reach another chest near an obelisk in the east, which has a Gilded Falcon.
This is not my favorite level!
I wander around and move westward in the area, until I see a cave! I head in there, jumping down to the sands. I go further down and find a chest containing a Sand Cape!!!
So the Sand Cape allows me to burrow under the sand, huh?
I try it out on the crawl space I saw at the cave's entrance as I burrow down, and it works!
I go back to the place where the two tornadoes were and use the cape, heading west. It takes me back to the entrance again!
I use the cape to reach a chest in the eastern part of the desert, which contains herbs!
I go back to where the tornadoes took me and like what Sybill said, I have to follow the wind, blowing north. Talking about the wind like this reminds of this guy from this anime I watched recently...
I'm now at a canyon full of rocks and short cliffs. I follow the wind again, which now blows west as I try to make it to the western part of the area.
There's a set of small pillars and the wind's blowing south. If I try to head north though, the wind pushes me back down sometimes. I need to be careful here.
I make it and am now at a place with pillars and a set of steps in the middle, leading to some sparkling ground at the top of the steps.
I go through!
Sybill mentioned that after following the wind, I would be at a Sanctuary. I didn't expect rain though!
The main room has some cacti, a skeleton, a throne, two sets of staircases, and some worms from a distance!
I examine the area. There's lots of locked doors, a switch in the eastern room, and lots of statue busts.
Heading up the stairs, I see a glowing transporter in the middle (a save and recovery point yes!) and save my progress.
Oh my god, this was such a long level to play and a long and difficult one to write about!